Autocad 2013 serial number and product key free mac. As a strategy we try to combine settings where possible to reduce overall developer maintenance, reduce platform test matrix requirements, and make it easier to understand the settings that are available and what they do.Īs we ‘ve seen there is a strong desire to have more control over window blur, we’ve decided to restore the ‘enable window blur’ setting.This meant we could try to squeeze 1 or 2 ms from preexisting visuals that are already highly optimized or tie a performance heavy feature such as window blur to shader quality. We recently put effort into optimizing client performance for mid to low end machines, after analyzing the most expensive items being rendered we noticed window blur was by far the largest.Low settings are about performance and High settings are about increased visual fidelity. The blur shader is quite costly in performance (up to 32ms depending on your GPU), we do not want low end machines having a 32ms cost for window blur.This decision was made for on several reasons: We’re aware that this action generated a lot of community discussion – a significant proportion of it negative – so we’d like to give a little more context and clarification as to why the change was made. In this Tuesday’s patch (on June 12) we moved the ‘enable window blur’ option from an on/off toggle to the Low and High options within Shader Quality.